This month I dove deeper into lighting. What I really want to show off in the above image is the purple light on the floor. This is called caustics, it's a very appealing effect that does a lot for the shot. After I saw this effect I started thinking of ways that I could incorporate this into characters. To make it look right though there are several aspects from the global rendering options to the light and material that all need to line up so this works.
This was the very first time I made UV's, created the textures and mapped them onto an object. It really opened my eyes to the whole texturing process and I learned a lot of pro tips and tricks to stream line my work flow. Not only was I shown how to be faster but to work with higher quality for less of a cost.
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