Saturday, May 3, 2014

Vixon Colored

Showing off Annabelle's character modeled by me. I didn't use a comp sheet for this character but that being said I did take a few creative liberties.

Annabelle I'm sure you'll pick up on some of the subtleties I've added quicker than most. I hope you like them and it stays true to the character. If you would like to collaborate in the future on other characters just let me know and I'd be happy to work with you again. 

The character will have at least one more pass for polishing but for the most part this is Vixon interpreted into the 3D using Maya.  AO's to come soon.


Thursday, May 1, 2014

Vixon-Basic Shaders

Check out the progress my friends. 

Annabelle Leigh Bowie's Original Character: Vixon

A friend of mine attending Digi-Pen drafted up a quick drawing of one of her original characters. You can see more of her stuff here Annabelle's Work.










I'm working towards being a modeler so I asked her if she would like me to take some time to model her character out. I Played with it for a couple hours last night and this is where I'm at thus far.

 For the face you'll notice I'm modeling the character with her eyes shut. I found a tutorial a few weeks ago that went over facial topology he explained that modeling this way is optimal for riggers, check out his tutorial here> Sergi Caballe It is my first time modeling a character like this but it's turning out very well. Save some pinching issues I'll have to smooth later.


 The torso is coming along smoother than I had originally thought. Her top was simple to form but I'm in the process of playing with the tension folds. I haven't really studied cloth before so I'll be doing some research later when the character is fully modeled. I played with the edge flow a little and managed to find a technique that will describe tension, now it's just a matter of knowing where to place it. Next time I post progress I'll play with some shaders too.