Showing posts with label original. Show all posts
Showing posts with label original. Show all posts
Monday, April 13, 2015
My Reel is finally Done I'm very proud.
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Thursday, May 1, 2014
Annabelle Leigh Bowie's Original Character: Vixon
A friend of mine attending Digi-Pen drafted up a quick drawing of one of her original characters. You can see more of her stuff here Annabelle's Work.
I'm working towards being a modeler so I asked her if she would like me to take some time to model her character out. I Played with it for a couple hours last night and this is where I'm at thus far.
For the face you'll notice I'm modeling the character with her eyes shut. I found a tutorial a few weeks ago that went over facial topology he explained that modeling this way is optimal for riggers, check out his tutorial here> Sergi Caballe It is my first time modeling a character like this but it's turning out very well. Save some pinching issues I'll have to smooth later.
The torso is coming along smoother than I had originally thought. Her top was simple to form but I'm in the process of playing with the tension folds. I haven't really studied cloth before so I'll be doing some research later when the character is fully modeled. I played with the edge flow a little and managed to find a technique that will describe tension, now it's just a matter of knowing where to place it. Next time I post progress I'll play with some shaders too.
I'm working towards being a modeler so I asked her if she would like me to take some time to model her character out. I Played with it for a couple hours last night and this is where I'm at thus far.
For the face you'll notice I'm modeling the character with her eyes shut. I found a tutorial a few weeks ago that went over facial topology he explained that modeling this way is optimal for riggers, check out his tutorial here> Sergi Caballe It is my first time modeling a character like this but it's turning out very well. Save some pinching issues I'll have to smooth later.
The torso is coming along smoother than I had originally thought. Her top was simple to form but I'm in the process of playing with the tension folds. I haven't really studied cloth before so I'll be doing some research later when the character is fully modeled. I played with the edge flow a little and managed to find a technique that will describe tension, now it's just a matter of knowing where to place it. Next time I post progress I'll play with some shaders too.
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