Friday, April 18, 2014

Face Retopology

Like I mentioned earlier I'm planing on making this model production ready. For his face to deform properly he'll require specific edge flow. The images in this post show my work flow as I try and reroute his topology.

The top images have the right edge flow to support deformation however I got the result at the cost of losing the design of my original face. In the bottom images I cut the geometry in half and rerouted the one on the right.

The middle image is the rerouted face. I've got a bit of a pinch around the eye loops causing some warping issues. I'll be cleaning that up and polishing the rest of the model as well.

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