Showing posts with label Albert Vital. Show all posts
Showing posts with label Albert Vital. Show all posts

Tuesday, March 17, 2015

Mech Demo

Something that started as a side project for a friend but I had fun and decided to throw in some extra features. He's got a lot of cool hidden features, I'm not sure if you guys have picked up on that from me or not but I love adding unique features to my rigs. Enjoy

Model by Luis Perez

Monday, February 2, 2015

Full Dragon Demo

The Dragon is up and running. He has a dynamic switch for his nCloth wings that I feel will be opening a lot of doors for my future rigs. That is only one of the several fun features I've put into this guy. 

Saturday, January 24, 2015

Friday, January 23, 2015

Dragon!

A preview of the dragon rig it's got a lot of fun features. Hope you like it.

Wednesday, August 13, 2014

First Tutorial

Hey all this is the first in many tutorials. This is the most basic thing you can learn. How to set project files. Once you have this down you have 90% or your pipeline organization down. I will show you how to do it and what benefits you get from working within project files. I hope you enjoy it.

Wednesday, April 30, 2014

Tr_Helmet_FieldTech_2ndPass

I got my first critique from the player studious people yesterday and among them was senior art director Tramell Ray Isaacs. He critiques everyone but it's still pretty cool.

But here is a look at the current Terran Republic Helmet.

Saturday, April 19, 2014

FULL BODY!!!

So this is the first time the character has been posted fully put together. I really like how he is turning out. I'm in the final polishing stages now. His torso will most likely be going through on more cannon or so but aside from that I'm just going to polish out some pinching in the character and smooth out warps, and I'll be checking that all his topology is as quaded as possible and without non-manifold issues.

I'll be posting his wireframes after the clean up along with an AO pass to show him off. For my first character I'm really happy with how he turned out. I feel I learned a lot in the process and can't wait for him to be rigged and animated.

more to come soon.